| ChronosMM | Routines |
| Prev: 27056 | Up: Map | Next: 27104 |
|
Used by the routine at SET_DEFAULTS. This copies the music player and data out of contended memory, overwriting the gameplay screen buffer.
|
||||
| PLAY_TITLE_MUSIC | 27079 | LD HL,28900 | Prepare to copy from TITLE_MUSIC_SECTION0 | |
| 27082 | LD DE,60388 | Prepare to copy to TEMPORARY_DATA | ||
| 27085 | LD BC,2477 | Prepare to copy 2477 bytes | ||
| 27088 | LDIR | Copy 2477 bytes | ||
| 27090 | LD HL,64484 | Prepare to copy from TITLE_MUSIC_SECTION1 | ||
| 27093 | LD DE,62865 | Prepare to copy to 62865 | ||
| 27096 | LD BC,461 | Prepare to copy 461 bytes | ||
| 27099 | LDIR | Copy 461 bytes | ||
| 27101 | JP 61376 | Call music player code | ||
| Prev: 27056 | Up: Map | Next: 27104 |